Posts Tagged ‘Android’

Sencha Touch now includes native packaging for iOS and Android apps.

Thursday, February 2nd, 2012

Sencha Touch 2 Beta was released yesterday and according to the ‘what’s new‘ page it now includes tools to package native apps for iOS and Android. I’ve not tried it myself yet (or checked into what native functionality is available) but if this could possibly remove the need to also integrate with PhoneGap, and make the whole build/publishing process a lot simpler – fantastic!

Nexus One updated to Gingerbread

Tuesday, March 1st, 2011

Well it was before Christmas when Google stated via it’s Twitter feed that the Android 2.3 update aka Gingerbread would be coming ‘in the coming weeks’, and now (only 10 weeks later) said update has arrived on my phone.

Here’s a list of the top changes, taken from MobileMentalism.com:

User interface improvements

  1. User interface refinements across the whole system
  2. New keyboard with easier to hit keys and a much improved layout
  3. “Key chording”, which enables more than one key to be hit at the same time (e.g. hold down Shift and press a key simultaneously) dramatically speeds up typing
  4. Improved one-touch copy and paste functionality, making it genuinely easy to use
  5. Revamped notification bar
  6. Supports five simultaneous points for advanced multitouch control (via the amusingly titled “multitouch.jazzhand” constant in the Android SDK)
  7. New downloads manager, which can be used by any application

Faster and more responsive

  1. Touch and keyboard events now handled much more quickly and efficiently
  2. Application responsiveness improved for all apps and especially games
  3. Floating point performance 2.5 times faster
  4. HTTP response sizes up to 60% smaller

Better battery life

  1. Much better battery life
  2. System actively shuts down apps that consume too much power
  3. Much easier to see which apps are consuming power
  4. Background apps managed much more aggressively to stop them slowing down the system

Much improved graphics performance

  1. Smoother animation thanks to a concurrent garbage collector that minimizes application pauses
  2. Improved video drivers for much better looking games
  3. Implements OpenGL ES 2.0 graphics library
  4. Supports new VP8 and WebM video and image formats

New Connectivity features

  1. Built-in SIP protocol stack enables VoIP Internet telephony
  2. Internet calling built-in to the user interface
  3. NFC API lets developers create apps that can interact with NFC smart tags embedded in posters, t-shirts and other products

New sensors supported

  1. New sensors supported (as long as the phone has the sensors installed) including gyroscope, linear acceleration, gravity, and barometer. Get ready for the first Android weather predicting phone!
  2. New sensor support enables games that recognize tilt, spin, thrust, and slice.
  3. Tag photos by date, location and altitude

New Multimedia features

  1. Support for multiple cameras on the same device
  2. New audio effects, such as bass boost, equalization, and reverb
  3. Audio effects are mixable, allowing you to mix your own effects either globally or just for an individual track
  4. Tablets now supported thanks to extra large screen sizes being fully suported
  5. Function to search for music and immediately play the tune upon finding it

I’m very pleased to see the improved battery life in there, and any speed increases are always appreciated.  I’ve had to wait a while since announcement to get the OTA update, but I’m pleased that Google is still looking after user’s who bought the NexusOne – I’m sure it will be a while before the likes of the HTC Desire get Gingerbread.

Nexus One is here!

Tuesday, February 2nd, 2010

Ever since they’ve been launched I’ve been refusing to get an iPhone. I have to admit that they’re great, but they’re just too ubiquitous and I would feel like a sheep if I jumped on board :-). I was very excited when Google announced the Android-powered G1 back in September 2008, and was sure that an Android phone would be a great alternative.

I’ve been waiting ince then for a decent Android phone to come out with  a hardware keyboard (something like the HTC Touch Pro 2?), but on Friday I finally got tired of waiting and ordered the recently released Nexus One from the Google.com page.

Unbelievably the phone arrived first thing on Monday morning after being dispatched from Indianapolis. I was very, very impressed. Props to Google and DHL for getting it to me so quickly.

After two days playing with the phone I am very impressed. The 3.7″ OMOLED screen is very clear and bright, and the 1GHz snapdragon CPU makes it very snappy. More technical specs are available here.

There’s a bit of a division in my office between the designers, who generally favour the iPhone, and the developers, several of whom have Android phones. Until now I’ve been fighting the Android side despite not owning one, so I’m pleased that I’m now practising what I preach.

Here are some pictures of the phone when it arrives. Apologies for the quality they were taken with my old phone 🙂